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[Maya] Set Evaluation to SERIAL!

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I was getting a TON of crashes in Maya yesterday... like nearly every 5 minutes!

The rig i'm using is super simple, basically just a bunch of constraints. So I set my evaluation mode to serial instead of parallel, and got zero crashes.

I know this isn't a long-term solution.. but for now, at least I can work.

To do this, go to:

Windows -> Settings / Preferences -> Preferences

Click on  Animation

Set evaluation mode to Serial.


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14 hours ago, Charles Wardlaw said:

Hey out of curiosity, what rig? That is super weird.

It's very weird!  It's a super-simple rig as well.. literally NOTHING complicated, no IK, no cycles.. just a bunch of constraints that flow correctly.  There should be nothing that causes it any harm, but maya 2017 r4.. BAM.  ?


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I'd check for follicles and any kind of dynamics objects (ncloth, cmuscle, nhair), even if they're disabled.

The other thing to try is see what happens if you leave on parallel but disable GPU deform and Controller Nodes in Graph, if you have that checked and are using Controller nodes.

If you want a second set of eyes you know where I live. ?

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