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Zerply

Found 16 results

  1. I've recently updated my github repo with a new tool to make it easier to do breakdowns - check it out and enjoy! https://github.com/shhlife/harmony
  2. I’m working on a script to blend between two values and for some reason I keep ending up with a number that doesn’t make any sense. It looks something like: var a = 1.00; var b = 0.0113; var sum = a+b; the result is 1.00.0113; Shouldn’t I be getting 1.0113?
  3. I've put together a github repo that contains all the scripts I've written for ToonBoom Harmony - so you can get them all in a single place. I'll keep posting them here as well, but if you're interested in helping out, making them better, or just pulling them all at once, feel free to grab them here! https://github.com/shhlife/harmony
  4. View File NC_CreateNote.js This script takes adding a Note layer to harmony from a multi-step process to a single button click! The script will: Automatically create a drawing layer called Note (or Notes_# if there's more than one) Colors the drawing layer so it stands out from the other layers in your scene Connects the notes layer to the top of your comp stack. Automatically switches you to the pencil tool so you can start drawing immediately. NC_CreateNote.mp4 Submitter Jason Submitted 11/21/2018 Category Harmony  
  5. Jason

    NC_CreateNote.js

    Version 1.1

    3 downloads

    This script takes adding a Note layer to harmony from a multi-step process to a single button click! The script will: Automatically create a drawing layer called Note (or Notes_# if there's more than one) Colors the drawing layer so it stands out from the other layers in your scene Connects the notes layer to the top of your comp stack. Automatically switches you to the pencil tool so you can start drawing immediately. NC_CreateNote.mp4
  6. I was playing around with some noise effects to try and get this sort of noisy look and wanted the edges to update every 2 frames. I was using the following expression: currentFrame % 2 + currentFrame This ends up looking like this in the x-sheet: As you can see, it just increases the value every other frame. But I thought.. what if I want to make this go every 3 frames, because on 2's it's a bit too noisy? Not being a math wiz, I tried this: currentFrame % 3 + currentFrame; But of course that didn't work. I ended up with: which isn't at all what I wanted. And it makes sense... currentFrame %3 returns 1, 2, 0, 1, 2, 0, 1, 2, 0... What I really wanted was 0, 0, 0, 1, 1, 1, 0, 0, 0. So I thought about it a bit.. and came up with a cool way to do this. This code works so you can really use ANY number of frames. It's probably not the most mathematically efficient way, but hey, it's readable! holdFrames = 2; currentFrame - ( currentFrame-1)%(holdFrames); And you can see the results here.. we can go crazy with it! just change the holdFrames and it'll work perfectly.
  7. Hey folks! I've been spending a bit of time learning to use ToonBoom Harmony - we have a bunch of new customers coming online who are using it, so I figured I'd better get up to speed! Here's a first pass of him moving around & some of the controls. I'm using the two-point constraints to control his body and his ears. I really like the volume control there! Not thrilled with the results of his arms. There, I'm using the Curve mode of deforming. I thought it'd be nice and bendy..but when using it to animate I'm finding it tough to get exactly the feel I want. I'll probably switch to just using bones (like I am on the tail). I'm curious if any other Harmony users are here, and if you've got a good suggestion for leg ik? Robyn_Rig_v1.mp4
  8. View File Harmony Lamp Rig Here's a copy of the lamp rig for harmony. Check it out.. play around.. make it better! Submitter Jason Submitted 10/25/2018 Category Harmony  
  9. Jason

    Harmony Lamp Rig

    Version 1.0.0

    10 downloads

    Here's a copy of the lamp rig for harmony. Check it out.. play around.. make it better!
  10. View File ToonBoom Harmony Asset At the moment Nimble Studio doesn't have a default asset type for Harmony. This is a version of a harmony asset that will work on the platform. Download the zip file Unzip it Create a new Blank asset in your project Delete all the folders Drag the work folder from the unzipped harmony asset to the platform. This will upload the work folder and all it's contents. To open Harmony, just click edit on the toon_scene.xstage file. Note - there's also an included find and replace script available in the scripts folder. You can add this to your toolbar in the Node View which makes it easy to find and replace files! Submitter Jason Submitted 10/16/2018 Category Harmony  
  11. Version 1.0.0

    3 downloads

    At the moment Nimble Studio doesn't have a default asset type for Harmony. This is a version of a harmony asset that will work on the platform. Download the zip file Unzip it Create a new Blank asset in your project Delete all the folders Drag the work folder from the unzipped harmony asset to the platform. This will upload the work folder and all it's contents. To open Harmony, just click edit on the toon_scene.xstage file. Note - there's also an included find and replace script available in the scripts folder. You can add this to your toolbar in the Node View which makes it easy to find and replace files!
  12. View File Harmony IK Rig I've been playing around with Harmony 15 and trying to see if I can get some sort of IK working. I found that the two-point-constraint actually gives me a pretty good feel for where the knee should end up.. so I thought maybe I could fake something with that? Submitter Jason Submitted 10/11/2018 Category Harmony  
  13. Jason

    Harmony IK Rig

    Version 1.0.0

    11 downloads

    I've been playing around with Harmony 15 and trying to see if I can get some sort of IK working. I found that the two-point-constraint actually gives me a pretty good feel for where the knee should end up.. so I thought maybe I could fake something with that?
  14. Trying to figure out how to connect an arm to a 2-point-constraint without it squashing and stretching... anyone have any ideas?
  15. I've been trying to figure out the IK in Harmony and haven't been successful yet.. trying to follow the instructions here for setting the direction of my IK handles, and it's not working for me: https://docs.toonboom.com/help/animate/Content/HAR/Stage/017_Cut-out_Animation/028_H2_Setting_up_the_Character_to_use_IK_.html#cut-outanimation_3598367107_1034912 Has anyone else had luck with it? -jason
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