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Jason

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Files posted by Jason

  1. NC_CreateNote.js

    This script takes adding a Note layer to harmony from a multi-step process to a single button click!
    The script will:
    Automatically create a drawing layer called Note (or Notes_# if there's more than one) Colors the drawing layer so it stands out from the other layers in your scene Connects the notes layer to the top of your comp stack. Automatically switches you to the pencil tool so you can start drawing immediately.  
    NC_CreateNote.mp4

    5 downloads

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    Updated

  2. NC_AlignNodes.js

    This script allows you to align selected nodes in the Node View in Harmony.
     
     

    16 downloads

       (0 reviews)

    0 comments

    Updated

  3. Harmony Lamp Rig

    Here's a  copy of the lamp rig for harmony. Check it out.. play around.. make it better!

    17 downloads

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  4. Aimer

    This is a aimer template that allows you to create two pegs (base and target) and control the orientation and position of an object with them. Super interesting for eyeballs, lamps, etc.  Anything that needs to aim at another object. The locators used to define the position of the base and target, and the line are attached to a visibility node that will not render.
     

    5 downloads

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    Updated

  5. ToonBoom Harmony Asset

    At the moment Nimble Studio doesn't have a default asset type for Harmony.
    This is a version of a harmony asset that will work on the platform.
    Download the zip file Unzip it Create a new Blank asset in your project Delete all the folders Drag the work folder from the unzipped harmony asset to the platform. This will upload the work folder and all it's contents.
    To open Harmony, just click edit on the toon_scene.xstage file.
    Note - there's also an included find and replace script available in the scripts folder. You can add this to your toolbar in the Node View which makes it easy to find and replace files!

    4 downloads

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  6. Harmony IK Rig

    I've been playing around with Harmony 15 and trying to see if I can get some sort of IK working.
    I found that the two-point-constraint actually gives me a pretty good feel for where the knee should end up.. so I thought maybe I could fake something with that?
     

    17 downloads

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